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Native apps written in TypeScript and CSS

30 points by arbayi - 7 comments
bertili [3 hidden]5 mins ago
Not apparent at first, but this is a TypeScript to c++ compiler at the core (https://github.com/geastack/compiler), with bindings for various platforms.
zerr [3 hidden]5 mins ago
What do they use for graphics and audio?
dashersw [3 hidden]5 mins ago
Each platform has its native bindings. For graphics, you write CSS and HTML canvas API as well as JSX, it renders to native components and their alignments, the canvas API is converted to native surfaces, whatever the platform uses.
zerr [3 hidden]5 mins ago
I mean, is it OpenGL, Vulkan, Metal? etc...
sublinear [3 hidden]5 mins ago
Ah this is for embedded apps. Pretty neat!
dashersw [3 hidden]5 mins ago
It also supports iOS, macOS, Android, Windows, Linux, XBox for Three.js games, as well as (some) Node.js apps.
tarcon [3 hidden]5 mins ago
"The earlier implementation could not be driven to zero of them, because boxing was load-bearing in its emitter"

In the docs of the repo of their TS to C++ compiler. https://github.com/geastack/compiler