The softer curved design of the PAL versions of these cartridges casings always appealed to me more than the chunky ones sold in the US.
I never understood why they were different though.
pezezin [3 hidden]5 mins ago
The PAL SNES just reused the curved design of the original Japanese Super Famicom. I also find it way more appealing than the US version, but I grew up in Europe, so it is the one that I saw back in the day.
wk_end [3 hidden]5 mins ago
FWIW I grew up with the North American design and I still find the JP/PAL design nicer.
ghstinda [3 hidden]5 mins ago
They were a big step up from the original nintendo cartridges we blew in and wiped with alcohol to keep Tyson winking, but I went the Sega route as Genesis was a better system at the time, but that of course is debatable. Happy people still are interested in the archaic gaming systems.
kilpikaarna [3 hidden]5 mins ago
Pfft, only 52 simultaneous colors vs 256!
ericrallen [3 hidden]5 mins ago
I may be a biased Genesis Kid, but SEGA was always ahead of its time.
dosisking [3 hidden]5 mins ago
PC Engine was also ahead of its time, actual 8-bit games on CD-ROM!
moepstar [3 hidden]5 mins ago
...much to their detriment, sadly.
R.I.P. Dreamcast, R.I.P. 32x, R.I.P. Mega CD, R.I.P. Saturn...
epcoa [3 hidden]5 mins ago
Not sure how any of these except maybe the Dreamcast (and then not by that much - it was almost literally a contemporary arcade board clone) were examples of “ahead of its time”.
lightedman [3 hidden]5 mins ago
On the S-RTC, it was used in that specific game to control time ruin events. When you start the game you're asked to input date and time, and from there the game tracks time to enable certain events.
I never understood why they were different though.
R.I.P. Dreamcast, R.I.P. 32x, R.I.P. Mega CD, R.I.P. Saturn...
Some discussion then: https://news.ycombinator.com/item?id=40111274