HN.zip

Art Bits from HyperCard

64 points by TigerUniversity - 15 comments
oidar [3 hidden]5 mins ago
ascorbic [3 hidden]5 mins ago
Ah, that'll be useful. The hardest thing about adding a new project to my site is finding a new HyperCard/System 6 icon. https://mk.gg/
bensyverson [3 hidden]5 mins ago
Wow, I must be in my 40s because I love your site :)
heliumtera [3 hidden]5 mins ago
Hey, I really loved the fonts on your website.

For the past 10 years I've being using terminus bitmap font, so I have strong opinions about it. The only reason I prefer Firefox is because it supports bitmap.

Reading your website on my phone made my day! Lovely fonts/aesthetics

zahlman [3 hidden]5 mins ago
I get that I'm critiquing you within your apparent wheelhouse, but this aesthetic also matters a lot to me.

  img[data-astro-cid-vnzlvqnm] {
    width: 48px;
    height: 48px;
    image-rendering: pixelated;
    object-fit: contain;
    margin-bottom: 0.5rem;
  }
I understand the goal here, but it works really poorly IMO when the source images are generally 32x32 (and some of them are smaller to arbitrary degrees because the content has been cropped — this doesn't seem to distort aspect ratios, but e.g. the "eye" icon gets stretched to fill the space, and thus scales with a bespoke 48/25 factor). Meanwhile the hover cursor looks pixel-precise, but definitely too big compared to the icons. (It seems to have been scaled 2x ahead of time, from an authentic 16x16.) The background scale is also pixel-precise (I don't know whether it's 2x scaled just to scale it, or to look like a 2x2 "pattern") so the difference in approaches is just really jarring to me.

(I think the font is also doing some anti-aliasing; probably can't really control that. It looks really cool, though.)

I would really recommend not cropping to content, and either using integer-scale boxes or just accepting some sampling interpolation. Or just leaving everything at 1:1 scale. It'd be noticeably physically smaller than authentic for typical desktop displays, but that's just hardware doing what it does. (And as it stands, it might be bigger than authentic!) Bonus points for a `@media` query on device resolution to make the choice.

(Edit: after reading through https://developer.mozilla.org/en-US/docs/Web/CSS/Reference/P... I'm not really sure Firefox is working as advertised...? But I think x1.5 scaling for pixel art is always going to involve compromise.)

doawoo [3 hidden]5 mins ago
We need a modern HyperCard, I want to see more creative computing
afandian [3 hidden]5 mins ago
I recently enjoyed this episode of Mac Folklore Radio.

A surprising prescient discussion on HyperCard and hypertext.

https://podcasts.apple.com/gb/podcast/mac-folklore-radio/id1...

simquat [3 hidden]5 mins ago
I'm working on it, Breadboard[0] is a visual app builder that mixes Figma-style UI design with Shortcuts-style logic.

[0] https://breadboards.io/

oidar [3 hidden]5 mins ago
Have you seen Decker: https://beyondloom.com/decker/
hendersonreed [3 hidden]5 mins ago
there's a great blogpost explaining the creator's inspirations in hypercard also: https://beyondloom.com/blog/sketchpad.html
hyperhello [3 hidden]5 mins ago
There is this thing called the World Wide Web that does most of that.
escapecharacter [3 hidden]5 mins ago
in progress ;)
colinbartlett [3 hidden]5 mins ago
HyperCard was definitely my first taste of what would become my career in web software development.

I wasn't a Mac user at home, but school had them and I absolutely loved what I could create with HyperCard, there was nothing like it on Windows.

I also recall switching to SuperCard simply for the COLOR support, what a time.

alexpotato [3 hidden]5 mins ago
My favorite fact about HyperCard was that the game Myst was built using HyperCard:

Source: https://en.wikipedia.org/wiki/Myst#:~:text=The%20game%20was%...

schlauerfox [3 hidden]5 mins ago
now I need an emoji font in this 90s style of those 'small treasures'