HN.zip

Descent, ported to the web

94 points by memalign - 13 comments
dale_glass [3 hidden]5 mins ago
For anyone who enjoyed Descent, please go buy Overload. It's a pretty much perfect spiritual sequel, with a great soundtrack.

And I believe made by some of the people that formerly worked on Descent.

krige [3 hidden]5 mins ago
That is true, furthermore Overload has an usermade campaign called Overload: First Strike, which is a conversion and upgrade of the entire Descent 1 campaign to Overload. Additionally I recommend Desecrators, which is a Descent-like with procedurally generated maps. Think Sublevel Zero or Everspace, except good.
midzer [3 hidden]5 mins ago
Dove [3 hidden]5 mins ago
Impressively faithful, right down to weapons functioning incorrectly at a high framerate!
pverheggen [3 hidden]5 mins ago
Mr. Doob has been doing experiments like this for at least a decade, glad to see that he's still at it.

He's the creator of three.js, and it looks like this uses that for rendering instead of being a straight port.

rkaregaran [3 hidden]5 mins ago
I remember buying this at fry’s with my dad in the 90s!
_dwt [3 hidden]5 mins ago
Descent was a huge part of my childhood (and surprisingly my little kids are now big fans as well)! Unfortunately this seems to stutter pretty badly with audio issues as well for me on Firefox on Linux. As a huge fan of three.js and other past work... I guess I'll blame Claude?
efnx [3 hidden]5 mins ago
I’ve been following Mr. Doob since the flash days. Cool to see they’re still doobing cool things.
xnx [3 hidden]5 mins ago
I need to replay this game with a dual stick controller. Previously played it on a serial joystick and keyboard.
ranger_danger [3 hidden]5 mins ago
Since it's not linked anywhere that I could see, here's the source I found: https://github.com/mrdoob/three-descent

And Quake for web by the same author: https://mrdoob.github.io/three-quake/

rcarmo [3 hidden]5 mins ago
I used to play this game incessantly. Audio on Firefox on Linux is, sadly, very very garbled.
eptcyka [3 hidden]5 mins ago
Is there a way to play this without geting vertigo?
paulryanrogers [3 hidden]5 mins ago
Try configuring WASD controls, mouse look, turning off auto roll / leveling. Use your choice of 'jump' and 'crouch' to slide up and down. Then it feels more like an ice-skating FPS than a flying game.

Keeping the cockpit on screen may also help provide a frame of reference.

I found that helped me enjoy the game more now that I'm older and less tolerant of 6DOF movement.